Rumen Toshkov
Rumen Toshkov
Concept Artist at Atomhawk Design
-, United Kingdom

About

~Expert Box Artist~

Bulgarian Concept Artist with 6+ years of AAA experience in visual development for prop and environment concept art for the the entertainment industry.

Projects:
-Horizon Forbidden West
-Warframe
-Helldivers 2
-Call of Duty: Modern Warfare III
-The 7th Guest VR
-Arizona Sunshine 2

-Always interested in exploring new workflows and pushing the boundaries of asset creation and world building

-Highly versatile with 3D software such as Blender, Plasticity, ZBrush, Marmoset Toolbag, Substance Painter

https://linktr.ee/rumentoshkov

Resume PDF

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Skills

Concept ArtConcept DesignProp DesignEnvironment Design3D ModelingHard Surface ModelingUV MappingRetopologyTexture BakingTexturing

Software proficiency

Photoshop
Photoshop
Blender
Blender
Plasticity
Plasticity
ZBrush
ZBrush
Keyshot
Keyshot
Medium by Adobe
Medium by Adobe
Unreal Engine
Unreal Engine
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Jira
Jira

Productions

    • Video Game
      Warframe
    • Year
      2013
    • Role
      Concept Artist
    • Company
      Atomhawk
    • Video Game
      Helldivers 2
    • Year
      2024
    • Role
      Concept Artist
    • Company
      Atomhawk
    • Video Game
      Call of Duty: Modern Warfare III
    • Year
      2023
    • Role
      Concept Artist
    • Company
      Atomhawk
    • Video Game
      The 7th Guest VR
    • Year
      2023
    • Role
      Concept Artist
    • Company
      Vertigo Games
    • Video Game
      Horizon Forbidden West
    • Year
      2022
    • Role
      Concept Artist
    • Company
      Guerrilla Games

Experience

  • Concept Artist at Atomhawk Design Ltd
    Newcastle upon Tyne, United Kingdom
    September 2022 - Present

    Concept Artist specializing in Hardsurface & Organic Prop Design.

    -Warframe

    -Helldivers 2

    -Call of Duty: Modern Warfare III

  • Concept Artist at Vertigo Games
    Rotterdam, Netherlands
    January 2021 - August 2022

    Worked as a Concept Artist for VR Games, with a focus on Environment and Prop Concept Art. My day to day responsibilities revolve around environment concept art, prop concept art, developing the vision of our current projects as well as creating briefings for our outsource partners.

    -The 7th Guest VR

    -Arizona Sunshine II

  • Junior Asset Artist at Guerrilla Games
    Amsterdam, Netherlands
    October 2019 - October 2020

    Worked as a Junior Weapons Concept Artist in collaboration with the Asset Art Team at Guerrilla Games. Most of my work revolved around the creation of weapons and world assets, taking them from concept to highly detailed briefings for our outsource partners.

    -Horizon Forbidden West

  • Concept Art Trainee at Guerrilla Games
    Amsterdam, Netherlands
    July 2019 - August 2019

    Worked as a Concept Artist on highly detailed world assets to be used in the game project, in collaboration with the animation and design teams.

  • Concept Artist Intern at Guerrilla Games
    Amsterdam, Netherlands
    September 2018 - June 2019

    Worked as a Concept Artist on highly detailed world assets to be used in the game project, in collaboration with the animation and design teams.

  • Game Architecture And Design Student at Breda University Of Applied Sciences
    Breda, Netherlands
    September 2015 - June 2019

    Bachelors Degree in Game Architecture and Design, specializing in concept art, with experience in 3D modeling and world building.

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